I tried editing the gun of the mech, to see why it looks so bad right now. My semi-failed attempt looks like this:
Some observations I gained while doing this:
- I felt like I was trying to create something out of Flashback. You need to study flashback and compare to your shader.
- Not a single part of what I worked on felt like pixel art. This is not pixel art by any stretch of the imagination and I don't feel like any edits to the shader could push it into the realm of even being acceptable as such.
- The latest two versions feel like a huge step in the wrong direction. I disagree with the folks that more complex dither would benefit this. We are routinely telling new people to forget about dither, as it seldomly adds interest, and here's people trying to convince you that it needs more complex dither.
So again, I can see you pushing this to be acceptable alongside pixel assets, but I don't see how this emulates pixel art.