We approach a year anniversary of inactivity in this topic, and I haven't been much active here since. What happened?
I made some stuff, games to be precise, and released a prototype of top down action-adventure-space-thingy game. Here is what the first version looked like:
Astonishingly, it wasn't good a giving people the desire to try it. So I added some art to the mix, "you don't catch flies with vinegar" or something on those lines. It looked like this:
The art is not brilliant, it was made as a requirement more than anything. There are no sprites animations. To anyone interested, here is the link to the devlog at tigsource:
Click me!After that, I started working on a top down adventure engine in game maker, which is under great progress. I remade a dwarf sprite (because of course there are dwarves) to test the engine. So here is another dwarf low resolution turnaround, with more "realistic" proportion than my old one I made for a long dead platformer project.
The old one for reference purpose:
The next project, when the engine is ready, is a short game, mainly to test the engine and see what I can do with it, and it will feature dwarves, monsters and a deep dungeon. So a lot of art will have to be done, I'll keep you in touch!
As usual, any constructive criticism is highly welcome.