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General Discussion / Re: was "photobasing" used in old snk game backgrounds like metal slug etc?
« on: January 23, 2019, 12:28:21 am »
ah , thanks for the reply . honestly it is a bit disappointing , i thought pixel art was all about placing down each pixel , guess just like with everything in the game dev pipeline , such things must be used for faster development and it would be faster in most cases since there are ways to reduce bit depth and somewhat auto clean up shrunk art aswell . but then it make me wonder why people are criticized if they use these methods nowadays to make pixel art.