Yeah, I should have been more specific, sorry. I am trying to make a NES action game in Castlevania style, with "realistic" proportional characters as you see in games like Vice: Project Doom, Oniken, Super Castlevania IV, etc. But I have some problems figuring out how to draw correctly characters of this kind.
My main problems are clusters and curves. Which kind of forms should I use generally to make heads, shoulders, legs, arms, etc.?
Thanks a lot to all of you.