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Messages - Zweckform
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31
Pixel Art / Re: (WIP) Tree monster thing.
« on: January 02, 2010, 02:36:37 pm »
Hello,

i always love tree-like creatures. Its a bit early for critics imho as many parts are unfinished. Maybe the left eyebrow could be emphasised a bit more to get more volume at that side. Anyway this one looks very promising. Keep up the good work.

32
Pixel Art / Re: Scientist character mockup
« on: January 01, 2010, 11:14:36 pm »
Hello,

here is a quick edit. I tried to emphasise the glasses to represent knowledge a bit more and turned away from the aseptic lab look (the pants& shoes) to a more common.

Hope it helps you on your search.


33
2D & 3D / Re: Bitten by the sidescroller bug...
« on: December 31, 2009, 09:12:00 pm »
Hello,

i like Nr. 4 for it keeps the style of the animation. Nr. 3 is nice, too but the smoke at the end does not fit 100% imho. Anyway nice work so far.

34
Pixel Art / Re: The May Queen
« on: December 31, 2009, 01:28:22 pm »
Hello,

thank you both for your replies - some good points and helpful hints. New version will come when i got some time, this one will be continued.

35
Pixel Art / The May Queen
« on: December 30, 2009, 09:41:45 am »
Hello,

here is a lil' pic i did. The main problem i got here is that the background seems to be unconnected. Have no good solution so far. Maybe someone here got an idea ?
 
Also if you find any other issues, please don't hesitate to mention them.



36
Pixel Art / Re: Boring character needs to be spiffed up
« on: December 19, 2009, 06:18:04 am »
Hello,

first of all thanks for all the helpful replies. I reworked the pose and the shading also several minor changes here and there.

Once again, Ladies and Gentlemen, you are invited to add your fair comments.


@NaCl: "Hmm you juked all his critique, yet I agree with pretty much all of it. Maybe you should reconsider what he's saying."

I did not mean to and i considered it. Thats what i meant with "...I might be wrong". It seems in addition to improve my pixel skills i also will also improve my communication skills in forums  ;D


37
Pixel Art / Re: Boring character needs to be spiffed up
« on: December 18, 2009, 03:16:42 pm »
Hello,

Give him pimpin' shades and a cane! :hehe:

...

Seriously though, I feel originality of a character should come from the creator. Otherwise it isn't original, right? I'm sure you can think of some cool gear to make him less generic!
This is a bit of a misunderstanding then, i did not want to ask for a new design of, just wanted some opinions about the gadgets i had in mind. The main problem are the trousers atm, i am not quite happy with them. Maybe i should tear some parts of it.

Right now I feel his skin tone is far too yellow and his nipples are too center, his pecs are too round so they look like boobies instead õ_ó;
The skin tone really seems to bother people.  :huh: For me his nipples are not center at all  ???

 
Also his feet are facing two different directions and one leg is a completely different shape to the other...Maybe fix his pose up to be a bit more natural first before you start changing his outfit? Also is there a need for his hair to be the same colour as his jeans? It just looks a bit odd...in my opinion anyway...

I thought of the pose of being natural. Its very common to have your feet like that during fighting imho, but i might be wrong  ???

The hair could have any colour, yet i sticked to 16 colours. I will toy with the palette, i think there is room for improvement on that side.

Nice job on the muscles so far though!

Thanks!


38
Pixel Art / Boring character needs to be spiffed up
« on: December 18, 2009, 12:48:22 pm »
Hello,

here is my first attempt on doing a fighter-like. He is called Kura Sao and its the blue edtion. He is thought to be a standard enemy like the punks in Final Fight.
While i think its a quite solid work, it lacks some really interesting aspects. I was thinking of adding a jeans jacket or some golden necklace. Also the pants seem to need some other shading.
So if you got any ideas to pimp the pimp then don't hesitate  :)

First version:


Current version:

39
Pixel Art / Re: Combat Dragonfly
« on: December 16, 2009, 10:50:54 am »
Hello,

finally got some time to rework some areas. Thanks to Dan/pdx for his comments that helped to improve it (...this is war, not a flowering meadow  :lol: ). This version got back to 18 colours. Aggressiveness was increased and the thrusts added. For those who still wonder about the wings: the plan is that they are used to project a shield in the end. Still testing that.
Any c&c still warmly welcome.




40
Pixel Art / Re: Combat Dragonfly
« on: December 10, 2009, 09:56:51 pm »
Hello,

Sorry you dislike the new wings. I actually found them more accurate for the character of the ship, even though its not close to the real dragonflies anymore.
In this edit i changed the shading to a more metal like look, as it should be a armoured ship and the older version didn't fit (as you guys stated).
Some changes in the structure here and there and i hopefully added more depth to it.
Still 14 colours with some palette changes.

@Jeremy: Nice edit, the wings look cute, but too natural for me in this case. Thanks for that anyway, it would be an interesting direction,too.


 

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