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Pixel Art / palette WIP + drawings c+c
« on: January 04, 2011, 06:58:57 am »
Hi everyone!
I'm Mike, long time lurker and first time sharing my own art here. I'm pretty post-shy and pretty art-shy but I take criticism well. I want to learn!
SO. I doodled this with the idea of trying to come up with some mock-ups for a project I want to work on. My goal here is to come up with a 16-colour palette to draw all of the character and environment art needed. I don't have any particular strict limitations as far as hardware or anything like that goes, I just want something that looks good and will be fun to play with. Here's what I have so far.
So yeah, the palette is something I threw together on the fly and didn't really put much thought into as I was going along. So far I like the yellows, browns, and greens I'm using. The dark blue and grey look too similar, I may drop one of those. All the characters I made use 5 colours each. Black is the only colour that isn't used here, so that one is completely open to become a new colour. Might come in handy though, who knows.
For the characters, I seem to have fallen into the same problem as I always do when pixeling, which is that they look alright zoomed-in, and not so much at 100% or 200%. The character directly beside the horse and the larger one at the bottom with the axe bother me quite a bit. The top one just needs to be redone entirely, and the facial hair on the bottom one needs some work. Also, the child looks... generic? Not sure what word I wanna use here, she just looks plain.
Any comments or discussion about colour selection would be greatly appreciated as well.
So yeah!
I'm Mike, long time lurker and first time sharing my own art here. I'm pretty post-shy and pretty art-shy but I take criticism well. I want to learn!
SO. I doodled this with the idea of trying to come up with some mock-ups for a project I want to work on. My goal here is to come up with a 16-colour palette to draw all of the character and environment art needed. I don't have any particular strict limitations as far as hardware or anything like that goes, I just want something that looks good and will be fun to play with. Here's what I have so far.
So yeah, the palette is something I threw together on the fly and didn't really put much thought into as I was going along. So far I like the yellows, browns, and greens I'm using. The dark blue and grey look too similar, I may drop one of those. All the characters I made use 5 colours each. Black is the only colour that isn't used here, so that one is completely open to become a new colour. Might come in handy though, who knows.
For the characters, I seem to have fallen into the same problem as I always do when pixeling, which is that they look alright zoomed-in, and not so much at 100% or 200%. The character directly beside the horse and the larger one at the bottom with the axe bother me quite a bit. The top one just needs to be redone entirely, and the facial hair on the bottom one needs some work. Also, the child looks... generic? Not sure what word I wanna use here, she just looks plain.
Any comments or discussion about colour selection would be greatly appreciated as well.
So yeah!