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General Discussion / is 3d modeling easier than pixel art???
« on: December 28, 2018, 10:46:48 am »
I am planning out a top-down or isometric RPG. In terms of aesthetics, I actually quite like pixel art. However, in terms of making animations easily, I get the impression that 3d modeling may actually be easier.
animations can be totally fluid, versus in pixel art having individual frames
easier to move parts, since there's no required knowledge in 2d-projection art technique
I can download any 3d model and rig it, making any animation, versus with pixel art I am limited to the animations made by the artist.
Am I wrong about this? is there a easier way to do pixel art?
animations can be totally fluid, versus in pixel art having individual frames
easier to move parts, since there's no required knowledge in 2d-projection art technique
I can download any 3d model and rig it, making any animation, versus with pixel art I am limited to the animations made by the artist.
Am I wrong about this? is there a easier way to do pixel art?