Hey there buddies. So the idea is to hang around and chew bubblegum. I don't know man, we'll figure something out, eh. playfully. :-)
Right now it's a visualizer, a simulated holoscreen. Basically it's a next gen cluster medium on massive scale and collaboration, which fits any style of pixel art or voxel art. A 3d modeling and world creation tool easy to learn but hard to master, like pixel art is. Something most of your hard earned pixel art skills and workflows will translate to. It could be used for just creating 2d assets too for your own engine of choice, generated from your library of assets in this format, giving you a lot of flexibility in deployment across kinds of games. It's also good for just a lot of stupid pointless fun, a joytoy to this art. It's my anti-thesis to how Minecraft goes about content and treats pixel art, and the proof of concept on my understanding of it. With any luck this would inspire a correction of the genre across industry and give more job opportunities to pixel artists. But maybe it's just a crazy pipedream and failed experiment that' s good for a couple activities around here and some laughs.