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Topics - Delibrete
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Pixel Art / SHMUP Progress
« on: March 23, 2014, 04:50:33 am »
Hello all,

I've been wanting to do pixel art for some time but have been too lazy/haven't had the time. I'm currently working on a shmup with my friend. I've only sort of just started and this is what I've made so far (100% and then 200% zoom):


This is my progress from left to right.

My inspiration is this: http://opengameart.org/content/retro-spaceships

I don't know how he (Jerom) does it, but he only uses like 4 colours and each of his ships look really detailed :O

I'm quite a beginner and I have much to learn. I want my lines smoother, my colours to look nicer and my shading to look better. What C&C or advice can you offer me?

Thanks :)

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Pixel Art / [WIP] Learning about shading
« on: June 09, 2013, 06:48:31 am »
Hello,

Now that I'm finally registered to this forum (waiting for the activation link took some time) I would like to ask for some help/advice.

I made this just recently:


I came here because I wanted to know how to correctly shade this 'infinity pipe'. I'm very new to pixel art but I want to get better. I'm sick of making games with what I call 'programmer art' (green square for grass, blue rectangle for a player etc.). I want to be able to make decent looking sprites and put all my creativity down in pixels and not be restrained by my current skill level.

So how would I correctly shade this object if the light is coming from above?

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