Ok so the art and pug sections have stuff in them now but after playing Poyo last night (thanks a
lot, ptoing) I finally figured out what I want to do with this URL i registered a while back:
http://wiigotfliis.com/Trying to present it in kind of the Wii style - minimalistic, lots of white and some light gray. Did I go too far? What would you do to make it look better? I want a retro vibe, but also a wii vibe, and to be perfectly honest I don't have time or the inclination to do an elaborate tileset on this one. Thoughts? Brutal slams? The intended viewing size is 4x.
EDIT - If you can, view that URL on your Wii, because the saturation is waaayy higher, and I had to really bleed the colors out to get the effect I wanted, at least on my tv...
DOUBLE EDIT - I should probably explain slightly what's going on there - you play as the big flea, with your rabble of boy and girl fleas running along behind you. As the big flea, you can jump at least 2 tiles vertically and horizontally, while the baby fleas can only jump 1 tile each direction. This would be a flash game using the new wii flash API that lets you use the d-pad, 1 and 2 buttons. Button 1 would jump, Button 2 would toggle "follow me". Cute sound effects will abound. Currently the only game objects that I know I'd like to have are pushable boxes, door-switch pairs, and these kind of rubber-band platforms that sink when you put something on them, and click into place at a certain depth. Poyo has a bunch of really fun little tile-based things, as does Mario vs Donkey Kong, and I'd like to get some of that ingenuity packed in here. Levels will probably be loaded from XML, as will various physics settings (another important lesson from Poyo). I really, really want to have branching paths/secret levels as well, that will be my one "hardcore" element I think.