Metroid is often revered for the feeling of exploration involved. Well it's still metal doors walling off discrete screens filled with re-spawning enemies and bosses, just in a mixed up order. I think the 'metroidvania' thing is overstated, it's not really exploration and it's not exploration I'm after when I enjoy Super Metroid. It's the feeling of being left alone, of traversing the environment in solitude and getting stuff done at my pace that I like in that game. And besides - allegedly, I've only played 5 minutes of it - Metroid Prime 1, the rest of the the Metroid games since have been chatty and hand-holdy and constantly intrusive, so the Other M thing doesn't really shock me that much. I don't care about Samus, who is Samus, even? When I play Super Metroid, *I* am the person going around on the planet, not some Samus.
So my problem isn't that they misrepresent Samus's personality in the newer game, it's that Samus even has a voice and a face. I don't care about that stuff, the meta-plot inf these games is vapid at best. I just want to go around a well-crafted platform game at my own pace, in my solitude. Super Metroid is like a sensory deprivation tank for me, I think about different shit when I go around it, I don't think about Samus's personality. And if I want people around, I'll invite my friends and we'll swap the controller around and talk about the game.