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Pixel Art / Re: [wip][C+C] Runestone Computer
« on: September 03, 2018, 09:43:49 pm »
Okay following some of your advice I've tweaked the runestone quite a bit. I've added a few more colours and details to the actual UI part of the screen to better display information..though I'm still playing with the layout and how best to display the information I wanted to get enough that I could pick out colours since I'm limited to 16 colours total.
I moved some of the wires as well as shift both the lighting of the stone and the wires to a more uniform angle, I added smaller wires hanging between the two as well. I also attempted to thicken out and shade the metal frame to the screen
The screen itself-displays 5 stone rune slots which are not colour coded to help differentiate mechanics the screen itself is blue however may appear orange hence the extra colours in my palette.
as for the idea of embedding the screen into the stone, I didn't want to do this, as the stone itself will act move like a door or portal with which the character will enter and leave whenever changing runes on the screen as a method of appearance transitioning.
I moved some of the wires as well as shift both the lighting of the stone and the wires to a more uniform angle, I added smaller wires hanging between the two as well. I also attempted to thicken out and shade the metal frame to the screen
The screen itself-displays 5 stone rune slots which are not colour coded to help differentiate mechanics the screen itself is blue however may appear orange hence the extra colours in my palette.
as for the idea of embedding the screen into the stone, I didn't want to do this, as the stone itself will act move like a door or portal with which the character will enter and leave whenever changing runes on the screen as a method of appearance transitioning.