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General Discussion / Re: New artist - looking for tutorials
« on: April 22, 2013, 09:43:42 am »
Hi thanks for those links, some of them i already checked out.
In particular I was curious about > is there a workflow, steps that people take when creating a background tileset?
So far Im stuck trying to get my head around things like:
- my character is 64x64 px > so how high should my platforms be
- should I block out the shapes first and playtest it?
- then go in and change those blocks into something creative/artistic
- should a tileset be in a texture power of two, or doesn't it matter
- etc
I tried googling but not much came up, aside from the articles you mentioned which deal about the art/shading alot, but not about workflow / planning
hope I explain it well
cheers!
Chris
In particular I was curious about > is there a workflow, steps that people take when creating a background tileset?
So far Im stuck trying to get my head around things like:
- my character is 64x64 px > so how high should my platforms be
- should I block out the shapes first and playtest it?
- then go in and change those blocks into something creative/artistic
- should a tileset be in a texture power of two, or doesn't it matter
- etc
I tried googling but not much came up, aside from the articles you mentioned which deal about the art/shading alot, but not about workflow / planning
hope I explain it well
cheers!
Chris