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Pixel Art / Re: [WIP] Idle Stance for Platformer NPC
« on: September 26, 2012, 10:09:28 am »
It's not about us liking it, I think that things like bigger shoes are purely a matter of style / what would you want to convey through your sprite. I think that works for now, maybe we'll see better when he is in a scenario and / or animated.
Maybe the only things I would change is slightly moving the head to the right, as it appears slightly off-balance (imho)
Maybe the only things I would change is slightly moving the head to the right, as it appears slightly off-balance (imho)