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General Discussion / Re: Official Pixelation OT-Creativity Thread
« on: October 24, 2006, 07:24:27 am »
Damn. Quite a jump in quality from your previous image.
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In computer graphics, it is typical to represent each channel as an integer from 0 to 255 instead of a real number from 0 to 1. It is worth noting that when encoded in this way, every possible HSV color has an RGB equivalent. However, the inverse is not true. Certain RGB colors have no integer HSV representation. In fact, only 1/256th of the RGB colors are 'available' in HSV, effectively eliminating a single channel of control from the graphics artist.