Half of his body is still pointed in the wrong direction. If you want people to look at this and crit it, at least pay heed to their advice.
Actually I haven't posted anything since those crits, you must have misunderstood me.
now that christmas is over i have time for art again
so... I've worked on this several hours changing things. i tried to incorporate some of the changes and edits I saw on here, like the armor thing. Thanks for the advice Adarias I know the figure stays in perspective I just have a hard time seeing when I start to stray from the beginning, it's a lot easier to see perspective with a cube! it's hard with curving objects. I didn't notice the perspective got all skewed again til someone pointed it out, i just knew something didn't look right. From now on I will always double-check perspective when I see something off. I struggle with it.
i'll try to list changes I made.
thanks adrian for the armor edit, I've incorporated it into my new sprite, however the pads are supposed to be silver and his chestplate is supposed to be black, mine looks kind of purple but i think that's how you do black in this style. i also tried to fix perspective, feet aren't sideways anymore but I'm not certain there aren't problems still. The legs look misaligned with the body somehow. the leg armor looks off as well, the legs have proved to be really tricky for me
I tried changing the colors and adding detail. that's about it.
and yes, a sword does belong in his hands!
I don't want to add it until the body is right.
Thanks to all who commented!
I wanted to add this question, should I increase the contrast maybe on the dark outline colors?
Well, i went ahead and tried some more minor changes, mainly color and the left arm.
I tweaked the perspective cause standing on the tile it still looked off, I also need input on color choices, I tried to highlight and shade with different colors. Left arm still looks funny, I will try to fix that.