Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ttk
Pages: 1 [2] 3

11
Pixel Art / Re: My Western Palette Adventures
« on: August 13, 2016, 08:15:36 pm »
One more...

12
Pixel Art / Re: My Western Palette Adventures
« on: August 13, 2016, 08:05:13 pm »
Remaps!  I managed to figure it out in Grafx2 (Thanks DawnBringer!) but couldn't figure it out in Aseprite.  If anybody has more detailed instructions to automatically remap in that I'd love it.

Anyway, originals first, then my remaps...




13
Pixel Art / Re: My Western Palette Adventures
« on: August 13, 2016, 07:28:38 pm »
Okay, ran it through Grafx2... says there's 33 colors but I think it's counting black or something.  Anyway, here it is:




Palette swaps on game screens coming once I figure it out, thanks for the tips earlier

14
Pixel Art / Re: My Western Palette Adventures
« on: August 13, 2016, 06:50:33 pm »
Clearly not, and also doing that at 1 in the morning also had me miscounting to 34 anyway XD
I forgot I needed to leave 4 spots open, not 2.
But anyway I'd imagine it's the grid (and all the overwritten copy+paste) that accounts for the extra colors.  I'll clean it up.  Sorry about that  ???

15
Pixel Art / Re: My Western Palette Adventures
« on: August 13, 2016, 08:31:57 am »
Okay, okay, I'll bear down and move forward...

Here's my palette for now.  Did a couple quick tests and they look okay so far... going to try some palette swaps on SNES game screens next.  If anybody wants to do some swaps with this one, feel free, it would help me a lot :D


16
Pixel Art / Re: My Western Palette Adventures
« on: August 13, 2016, 05:24:19 am »
blarrrrrrrg I suck, I just want to pay somebody to do it for me  :'(

17
Pixel Art / Re: My Western Palette Adventures
« on: August 09, 2016, 07:24:26 am »
Okay, started (mostly) from scratch, keeping a few of the base colors I liked before.



Analysis:



Does anything stand out as poor/missing?  What should I look out for especially?

18
Pixel Art / Re: My Western Palette Adventures
« on: August 09, 2016, 05:28:48 am »
Thanks for that, DawnBringer.

I'm wondering if maybe I'm going about this backwards.  I'm still not totally sure how I should approach colors, so I may take a few steps back and try making some ramps and things to get a better understanding.

Here's my latest update, anyway:

19
Pixel Art / Re: My Western Palette Adventures
« on: August 01, 2016, 05:22:06 pm »
I'll have to check out Asesprite!

DB, your palette tool is amazing, but I don't "get" all of it just yet.  Do you have something that walks through each component of the chart, what it shows, and what we should be looking for?  I'd find that incredibly helpful!

20
Pixel Art / My Western Palette Adventures
« on: August 01, 2016, 07:45:33 am »
Okay, so I'm new at this whole thing, but I spent a lot of time looking at other palettes and learning some of the stuff behind it.  I want to make a 32 color palette for a western game that I'm working on.

Any and all criticism is welcome!

Here's attempt #1


I know I have way too many browns right now and probably too many darks.  For my next steps I want to see if I can merge some colors and also add some more greens as well as some brighter colors like some pinks/blush colors.  Lots to improve upon, but I wanted to get my progress out there so I could get advice as well as push myself to keep working on it.

One question, how do you guys do the palette swap stuff with other images/game screens?  Does it require manually selecting which color replaces what, or does it work automatically?  What's the best way to do it in, say, Grafx2?

Pages: 1 [2] 3