I think you're just rotating these, so it looks as if the lightsource is following the hammer.
That's an improvement, but I think you should do them all separately, it'll be harder, but it makes for better work ethics, and that's an important thing in game making.
Nope I redraw them for the 45 degree angle. I just try to make the second angle that I draw match the first one as closely as I can.
I tried making the lightsource remain consistent on the two angles but I don't think it worked out to well. I wasn't able to keep the hammers shape as sharply defined when I was worrying to much about the direction of the light.
lol, assuming you used to (or still do) play graal? if I were you, I wouldnt waste my time with that game. they have horrible graphics artists (except for some lance guy) and a lot of the servers arent even pixeled...
Yes I do make my stuff for Graal, but I don't think I'll take your advice. I don't think you can really compare the graphics in Graal to the stuff here because its a completely different aim they're being made for. Even if they do have horrible graphics artists, that just means I have a better chance of getting my work used on it