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Messages - Ryona
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21
Challenges & Activities / Re: Mockup Frenzy #8: Megaman!
« on: September 02, 2008, 03:42:00 am »
Made it! And with five minutes to spare before midnight! ^_^

Finally made a tile set and stage scene. It could be better, and I think I'll work on it some more and post an update later.






By the way, kickass stuff everyone. I think we have enough material to actually make a game if there was a programmer among us who'd be interested. Just a thought  ;)

22
Challenges & Activities / Re: PIXEL ART DAY, STAGE 2!!!
« on: August 26, 2008, 02:12:58 am »
Whoooaah! That is AMAZING!  :o  ;D

I am so totally impressed! Mannaged to find my tiles too!

It's a keeper! *saves*

23
Challenges & Activities / Re: Mockup Frenzy #8: Megaman!
« on: August 24, 2008, 12:07:32 pm »
Ryona: Here's a suggestion for your warpgal....=) is she projecting her warp cone from her vagina?...that reminds me of the hilt suggestion I gave ya on the ninja topic =) I think warp is a much better theme for the debutant robotmaster-woman. I mean call me a perv but I couldnt help but think of squirting when they came up with SplashMa'am O_o

That's a pretty neat style, Conceit. I might make her hands black like what you got there.
As for the warp-projection-thing, yeah, I guess it does look like that. lol ..She's actually just creating the warp attack infront of her in mid-air.
Oh, and about SplashWoman, when I first saw that she's a robot mermaid, my first thought was that Mirre would get a real kick out of her.

Anyway, I had some fun with WarpWoman and animated her!






Good work with everyone else!

Rosse, that's a solid level you designed. Really looks like it would fit in a MegaMan.

There's some interesting styles some people are coming up with, but aren't we supposed to design bosses, enemies, and stages that would actually fit in a classic MegaMan game?
Some of the new stuff I've seen here seems to defeat that purpose.


??? How does every topic Ryona is in end up on the topic of female sexuality?

Much like how many licks it takes to get to the center of a Tootsie Pop, the world may never know...

..Oh wait... That's been answered.... http://www.newgrounds.com/portal/view/367432

24
General Discussion / Re: Introductions
« on: August 24, 2008, 11:11:25 am »
Hello and welcome!

I used to make pixel dolls too back in the day. Show us what you got, Mya. And be sure to try out the MegaMan Mockup Frenzy thingie. Lots of fun there.  ;)

25
General Discussion / Re: Official Off-Topic Thread
« on: August 23, 2008, 07:22:37 am »
Okay, this is going to seem a little odd but I'm totally bored tonight, and trying to find interesting people to chat with but running into dumdums who have nothing interesting to say.
By any chance, is there anyone here who uses IMVU? If so, and if you're in the mood for a chat, look me up. I'm online.

I used to chat in the Pixelation IRC some time ago, but people there often got into strange conversations about computers and programming and stuff, so I ain't going there. haha


And what is this game you speak of, kitty?

26
Challenges & Activities / Re: Mockup Frenzy #8: Megaman!
« on: August 22, 2008, 04:22:29 am »
Those edits are nice, but I believe they stray away from the MegaMan art style. The face proportions are too close to realism where as the MegaMan style is more exagerated.


MODIFIED:

I was just playing a ROM of the first MegaMan game for NES and noticing how stupidly difficult it is. Damn you, NES, for being so hard!  >:(
Seriously, most NES games are way too difficult. I can't believe that they were actually designed for kids. No wonder us adults of my generation are so messed up in the mind.

27
Challenges & Activities / Re: Mockup Frenzy #8: Megaman!
« on: August 21, 2008, 09:51:29 pm »
That Sharkman looks really cool, Amon. Totally diggin' the style.

BruteMan is looking good too, though I gotta say, I liked his original design best.
I think making him hover doesn't really work with his name because flight suggests agility. A guy like BruteMan would work best being well-grounded with thick legs, like an inmovable mountain.

MtŪ, your portrait and sprite definetly improved. I can definetly see a woman there now.

And thanks for the critz, Conceit. I'll work on her poses.
How are these so far?



WarpWoman here has a blaster attack, similar to MegaMan. She can teleport, as you can see. And she has a neat power where she creates a warp cone that will suck MegaMan in (if he's in range), then creates a new warp hole on the wall which pushes MegaMan out, hurling him against the oposite wall.


MODIFIED:

That is one sweet background, vierbit. Love the style.

28
Challenges & Activities / Re: Mockup Frenzy #8: Megaman!
« on: August 21, 2008, 06:00:18 am »
Aaand.. the boss:

I call 'her' Snow Woman.. for now (name pending) :P

I gotta be honest, neither the sprite nor the portrait pic looks like a woman. The shape of the sprite isn't really "femme", and the face in the portrait looks rather masculine.

The levels you made though are fantastic!


And on the topic of the color restrictions and 8x8 shablangy... Do I really have to worry about that stuff? I assumed that NES sprites could have five colors because MegaMan does, so I simply went with that.

Some of us are techno-gaming-computer-programming-mumbo-jumbo-illiterate *cough*me*cough*, so if we really have to go by the restrictions, could someone explain them in plain English please?

29
Challenges & Activities / Re: Mockup Frenzy #8: Megaman!
« on: August 20, 2008, 06:11:33 am »
That's nuts. I was going to do Warp Man myself until I saw Ryona's Warp Woman!

Aw, sowwy. But Tempo-Man is actually a really cool idea. I like the portrait pic.
And actually before I came up with Warp-Woman, I was going to go with Galaxy-Woman, but I then changed my mind. Glad I did because I later found out that there will be a Galaxy-Man in MegaMan 9! haha


Anyway, here's an update of my schtuff...
I updated Warp-Woman's portrait and created a few enemies so far.




I like what I see from everyone else.  ;D

30
Challenges & Activities / Re: Mockup Frenzy #8: Megaman!
« on: August 19, 2008, 11:45:14 am »
Oh wow! I just looked on Wiki, and you're right, there is a female boss by the name of Splash-Woman.
Also, I had no idea that this new Mega-Man 9 game was being designed to look like it's out of the 80s! That's neat!

I'm actually a little confused... I heard of and played a Mega-Man game called 'Mega-Man X' for SNES. Doesn't "X" mean it's the tenth game? If so, why is 9 just getting made now?

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