Hi everyone! I'm Eiyeron, and I'm now a IT student in France.
I started programming 4 years ago, on graphics calculators, and here, more than everywhere, pixel art is necessary to have great results : a calc screen like TI-83/84 is only 96*64 pixels wide. (i'm not counting Casio with their luxuous 128*64, nor the advanced models, like the TI-89, the nSpire with its 16-bit QVGA and the Prizmwith its 16-bit almost-QVGA).
I started years ago my love for retro-gaming. I got a little game collection that I'm proud. I love the NES-SNES-MD eras, specially on the graphics works, and how we can see that graphists used to take time on each pixel we can see... And the music... (for me the music is the most deepeset part of the videogame experience. YOu can forget how a Megadrive Sonic game is, but not the music).
I started pixellating with Paint for some calc projects (<insert obvious sokoban game here >) . It was... ugly.
Time passes, and I try to work more and more on monochrome 8*8 sprites, and I learned some things with the many tutorials here and there on the Interwebs. I learned how each pixel counts, and how just changing a pixel can totally change a work.
I doing more and more pixel (and less and less programming :S). I'm surpeised how my recent works are way better than expected and than what I was doing at the first times.
A friend, Siapran, is here. He made me discover this place. A huge load of inspiration, labor and beautiful works. Let's enjoy pixelling!