Hi everyone!
Decided I would start a sketchbook. That just means that it's all of my recent pixel art. I love feedback and critique so please feel free to give it!
I only started doing pixel art 2 years ago. My goal is to eventually work at Square Enix doing games such as Children of Mana. I grew up on the Mana series and used to play it with my father on our SNES, so it's very close to me.
You'll probably see a lot of my style derives from styles such as those!
Everything below is 32x32 isometric tiles. Unfortunately the game client I'm uploading it on has the crappiest palette available to man [and women ;P] so I've decided to start doing it NOT in their palette, than forcing colors into their palette and fixing it later. That way I might have some better portfolio pieces. The game is "Furcadia" and I'm creating my own "level" on it, so I'll be sure to let you know which ones are the Furc color palette. I know we'll have some comments about how gross the colors are.
Most of these are for my game level "EcoVerse". It's an RP game via text based chat, so there's really
no mazes or monster fighting. It's more a social game. So more areas for people to sit / interact with other people. Please also note that the game client I am using this for
does not accept alpha and all lighting has to be "faked" using tiles.
The Black MarketRight now this is the only one I am going to post, since the others are old and outdated. Obviously no colors here yet, and it's not finished either! I'd still love some feedback on the non-finished bits.
This is The Black Market, the area where players can go to sell and buy illegal items. Since there's no honor among theives, there's also a prison here--or an area where things such as live animals can be held for purchase. I've been thinking about putting the 'prison' inside a wall... but I just have to make sure I can code that in the game client.
TBM is constructed out of a ruined temple that was build on the inside of a mountain. And since I don't think theives would be too concerned about making the place look 'hospitable', I'm thinking of trying to bring a bit more beauty into the scene by adding overgrowth or other natural things. (There's a forest right out side with glowing plants and such, so maybe that would work... although that color scheme is different than the color scheme I was going to go with here
)
This is not the actual room or how things will be laid out. This is just a small room where I can build and test the tiles.