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2D & 3D / Re: Ship Sprites
« on: October 21, 2009, 07:36:54 pm »
Yes, welcome to our party, little buddy.
You are one of those unfortunates who believes that your abstract definition of a thing is what is important. Sadly it's not. Money makes the world go round, and we are engineering a product here. The results are what count, not the definitions you cling to. Probably the only thing of relevance there is that this thread is now in the low-spec forum, where it belongs.
Sadly, you are mistaken -- using less colours typically means a better degree of control in my opinion, and I am sure in the opinions of most on these forums, including yourself I would think since you were rambling on about it! Or perhaps you would like to argue with yourself? Since I notice you don't exactly work in 16M colours yourself? Thus far figurestone has used as many colours as he likes because the spec does not define a maximum on colours. I would welcome other opinions on less vs. more, of course.
As for scaling down, you conveniently chose not to "educate" us as to the point at which it is appropriate to scale down. Or do I presume then that you do all your work at a larger size, then the last step of your workflow is to scale everything down? Would you care to enlighten us, since you were just complaining that his work was scaled down, and now you are telling me that you do that yourself?
And, hehe, ironically it stings when someone insults your rather "low-spec" work, eh? I noticed you had nothing to say about that. But enough of this... we're here for crit and not for a flame war. Cool your jets, buddy boy.
You are one of those unfortunates who believes that your abstract definition of a thing is what is important. Sadly it's not. Money makes the world go round, and we are engineering a product here. The results are what count, not the definitions you cling to. Probably the only thing of relevance there is that this thread is now in the low-spec forum, where it belongs.
Sadly, you are mistaken -- using less colours typically means a better degree of control in my opinion, and I am sure in the opinions of most on these forums, including yourself I would think since you were rambling on about it! Or perhaps you would like to argue with yourself? Since I notice you don't exactly work in 16M colours yourself? Thus far figurestone has used as many colours as he likes because the spec does not define a maximum on colours. I would welcome other opinions on less vs. more, of course.
As for scaling down, you conveniently chose not to "educate" us as to the point at which it is appropriate to scale down. Or do I presume then that you do all your work at a larger size, then the last step of your workflow is to scale everything down? Would you care to enlighten us, since you were just complaining that his work was scaled down, and now you are telling me that you do that yourself?
And, hehe, ironically it stings when someone insults your rather "low-spec" work, eh? I noticed you had nothing to say about that. But enough of this... we're here for crit and not for a flame war. Cool your jets, buddy boy.