ok, so here's pretty much, the "nearly" final version of my knight.
and here's his first animation attempt
For now, I dont want to follow my shiluette... why?
I spent hours watching pixelart from games like castlevania, and this is the conclusion i came up with. Following my though about animating pixelart equals massive redrawing
and i see from other people's work that you can make animations with nearly no effort at all, by knowing which parts to move, think ahead about the structure of animation and what small areas to redraw. Those animations look really great. but i guess you just have to get to that level of making compicated things, simple...