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Messages - Batzy
Pages: 1 ... 10 11 [12] 13 14 ... 17

111
Pixel Art / Re: Slimeworld! (formerly: Grass/Field Tile)
« on: May 07, 2009, 04:34:36 am »
How do slimes open doors?  ???

Heh with a remote  :crazy:

thx..
Edit:
->

Nice it's getting beter every time lovely color choices by the way  :)

why didn't put the bush into that screen  ??? hard to see does it look good in the game  :-\ (sry. i'm getting lazy)

112
Pixel Art / Re: [WIP] Portrait
« on: April 29, 2009, 01:22:16 pm »
Perhaps some anim would a nice ? lips are maybe a bit too big :-\ and the hairs are much beter than they used to be  :) maybe you could shade the hairs that they would look "more" realistic and sorry for that vampire edit forget it :lol:

113
Pixel Art / Re: [WIP] Portrait
« on: April 28, 2009, 01:52:29 pm »
The colors you have there just won't impress me  :( if you wanna make this realistic you have to use warmer colors like this:
this is just a really quickky one but it should help you a bit  :)
also you're making yourself fatter than you really are  :huh: try to change the left cheek a lil more






ARRRGGHHH....................
Sorry couldn't resist  :lol:

114
Pixel Art / Re: [WIP] Portrait
« on: April 28, 2009, 12:26:00 pm »
Do you have any refence picture or anything ? if so it would help us a lot to give any c&c  :)


EDIT: I forgot to say it's pretty nice so far :)

115
General Discussion / Re: Official Off-Topic Thread
« on: April 28, 2009, 11:51:02 am »
I've not had much time to pixel (or do any art) on my free time, but some new challenge would be nice. Something quick and simple that can be expanded depending on your motivation. Full game mockups are a bit too much for me.
Have you checked PJ new challenge  ??? it's pretty cool  :) even i might have enough time to make my something for it.

By the way has anyone seen/played this "MyBrute" game ? The art is looking pretty nice and simple  :)
(Challenge me http://batlorder.mybrute.com  >:D)

Also has any "coder" tried Brutus 2d ? what i've seen and tried i'd say it's one of the best free languages you can get  ;D
http://pewtersoftware.com/wordpress/ you must try it out  :D

116
Pixel Art / Re: C64 War Hammer
« on: April 27, 2009, 03:14:12 pm »
I think that it looks pretty done now, but the handle shadow looks a little off to me. Can you post the palette here plz :)

117
Pixel Art / Re: Dragonballz Team Work [c&c needed]
« on: April 06, 2009, 06:48:01 pm »
Terley you old DB fan  :lol: i watched about 50 episoded of dragonball a month ago so jeah he was a monk. But KuroRyuzaki you should change the skin colours and put some hairs otherwise it's a copy also i wonder why the pupils are black and the eyebrowns  ??? put some life on them add more colours  :)

118
Pixel Art / Re: Dragonballz Team Work [c&c needed]
« on: April 04, 2009, 02:10:03 pm »
KuroRyuzaki triple post WTF  ??? can't you edit your old posts. You all who are making this game should play "Dragon Ball Z - Super Saiya Densetsu" there are a lot things you could use as references:

119
Pixel Art / Re: zabord bird
« on: April 03, 2009, 04:42:36 pm »
It looks like an apple now  :lol: shading makes it. (So try to reduce it and add more textures  :))
I love the legs you have keep them.

You can "Disagree" me but well... that's just my opinion.

120
Pixel Art / Re: Dragonballz Team Work [c&c needed]
« on: April 02, 2009, 07:22:59 pm »
i'm not an expert with these but i think you should get a better iso angle or what the hect it is... but anyway the entrance looks too big maybe you could make the chars a little smaller thought  ???
 
i made an bad edit but an edit anyway and with the dithering you've made, it looks too flat also i'd try to remove the black outlines.

Maybe i made the entrance a little too small  :huh: but you should get the idea with shapes with my edit

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