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Messages - Titan
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21
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 14, 2008, 08:08:44 pm »
Right now what you have is a swimming pool which to me is jarring, like i'm playing in a literal sandbox.  this is something you could work with but not i think something you intended.

the reason is that from far away water (and most other things) have no texture.  If a castle can be a few pixels wide, I think you'd be far better served by a fill with some beach transitions than by just about anything else.

hmm well you got a point there, i should probably consider adding some little textures.

I Actually noticed that before, but no one really complained, thanks though ill get in this.

22
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 14, 2008, 08:00:00 pm »
So we've animated the Water tile, and changed the colours a little:


basically the only animation here is the Texture movement to the right bottom, it feels like a strong wind on the map, im not sure if thats a good thing.

I've started on some beach, tell what you think so i could work on other sides and corners as well:


And sorry cant show the actual water animation on the map, Have to clean up my flash file, then ill be sure to post it. but an image will do for now:

23
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 13, 2008, 08:25:05 pm »
Well enough about mountains, time to go on to water, its stressing me out right now, i have never really done any water-related pixel art works.

What we have is this little tile right now:


Don't know whats wrong with it, but something really feels wrong. Tell me what you think, Colour, texture...

Heres the original look of it:


And here how it will look with the Beach later on:

24
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 12, 2008, 08:17:25 pm »
oooppsss, i dont know why i thought we were talking about the hills.
well in this case i understand what PypeBros ment, now i don't really think making the mountains concave would make any difference in making them look better.
but hey thanks for the help now i know what concave and whats convex is q:

25
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 12, 2008, 01:52:17 pm »
@ Jim16, the game play is going be real time, you click a unit tell him to go on another tile and it will slowly move, im using Adobe Flash CS3 to make this, all in Actionscript 3, c: , and im gonna have to edit the hill, yeah. many thanks

@ Batlorder, haha thanks mate, what program are you going to use for the game? and as you say modeling is it gonna have some 3D? q:

@ Jad, your little suggestion will probably work for me, the water in Chrono trigger is pretty amazing, im gonna have a more detailed look at it, thanks for the advice.

@ Ryumaru, thanks matey, and do you think the water should be really blueish? cause right now its that colour of a ditch.

@ PypeBros, Okay remember, i want to make the hill tile walkable for the units, if its gonna be another mountain/rocky shaped, i dont think that units will be able to walk on there,
think maybe we could improve the hill with a soft way?

26
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 11, 2008, 06:19:37 pm »
ofcourse we will have rocks on water :y:

thanks for the good advice matey

27
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 11, 2008, 05:58:41 pm »
mmm thank you dock

And yeah static tile for the water looks really bad... but im thinking if only 3 frames for water animation would do, say like 1 frame per second, im thinking it can look alright for a strategy game. ;D

28
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 11, 2008, 05:38:47 pm »
PypeBros by concave do you mean a kind of a hole in the ground? that wouldn't make it a hill that way. ;P but im just not sure what that word means.

and here's a pretty random map with the new Mountains:

29
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 11, 2008, 05:03:05 pm »
Had work all day couldn't do any pixel work, but now... this i hopefully is the final version of the mountains:


30
Pixel Art / Re: [WIP]KINGS THE GAME
« on: December 11, 2008, 09:42:20 am »
true facts, well i thought pine trees around the mountain was a great idea, but it just doesn't look that great when i actually put them there
and well... currently im trying to smooth out the connection between the tile and the mountain.

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