Haven't really been able to work on the shmup I was mocking up earlier, and my boss has put together a multi-scrolly prototype at work, so I'm putting the shmup on hold for now. Been putting some tiles and stuff together for the project, though you'll notice they're a bit haphazard in terms of theme. To an extent, scale, as well (though we have a far background layer as well, which is where the shrunken stuff will go). Tiles are 40x40/80x80, and will have a bit of NPA stuff happening to them after I throw them into Flash (mainly lighting and whatnot, plus a bit of overlay to variate the colors just a tad).
Palette needs some reworking and resorting. For now most of the 40x40s are sharing the same palette; same goes for the 80x80s; primarily for the sake of my sanity, since I'm simply adding a new frame in PMotion when I make a new tile, but also for the sake of not needing the nightmare of re-harmonising everything later on. Some of these need some serious revisiting, and I really need to do something about some of those non-45-degree diagonals (in particular, the two doors). Also, the tree's still pretty early; I've got maybe an hour into that, so I'll probably do a bit of reshaping, and subsequently lots of pixel cleanup.
Palette-wise, I don't think any of these tiles use more than maybe 8 or 10 indices apiece. I could probably add more, but if this works, I'll probably keep the low color-count for sanity's sake.
C&c and suggestions are more than welcome.