This is somewhat of a continuation of my
previous thread, but with a bit of a different focus, hence the new thread. Happy as I am with the ridiculously low-poly character models, I've realised that, as low as they are, they're still too heavy for my needs, and would rather devote those polies to the environment. So! 8-way isometric sprites for the characters. I'm still planning on keeping the paperdoll aspect, so I'm keeping that in mind when creating the sprites.
After what must have been about 50 variants, I've finally settled on proportions I'm pretty happy with (I tried chibi, and I simply couldn't take it seriously). Did up a South-facing one first, with a quick and as-yet-unfinished idle animation:
Colors are temp (I just threw them on to get some color separation), as is the rifle (needed a temp one to check the pose). For clarification, the reason his body isn't square to the south is because your body is typically angled to your dominant side when wielding a weapon, and especially so with a long arm.
Any crits or suggestions would be much appreciated, as I've never really attempted iso characters before, and I'm finding the mindset shift quite a shock.