VictorR : Thanks.. i was dreadding this but I'm having fun now.
Big Brother : As for why i chose a cartoon reference as supposed to a real reference. Its a good point but i should explain, E. Honda's arm isn't my only reference on this. When it comes to pixel art, i guess I'm only interested in pixeling cartoon "capcom" style characters. While i have used numerous real references, I've only used them to make critical comparisons to the pixel art I'm referencing and the art I'm making. I also think that capcom characters are more simple in comparison: they only emphasize necessary areas to make character as appealing as possible which I think is an important skill which real art cant help as much with.
feel free to argue. I've never tried to work from a real reference!
ep : I think i know what you mean and I've spent some time thinking about this. I think the solution to this is easier than it seems. If i can clarify what you mean, the character is very toned and his arm is a little more, chunky than what he was previously equipped with which doesn't fit, i think the style of the arm is now totally different from the rest of this guy. As I'm going to be changing most of this guy to match this style, I'm hoping that this problem will go away. Let me know if I've missed the point.
Thanks for your comments guys.