Thanks again for your replies everyone.
To make it clear, I do not work with white backgrounds, the issue with these comes from some weird course I'm doing, but it does not however affect the actual ingame graphics. I work on ''transparent background'', but actually got some light grey set behind it. Eventually I'll have to make some background scenery, background is going to be tiled as well. At least the closer one. So colours behind the builings will be quite different. But surely, things behind will have a bit ''washed out'' colours. Although I'm not sure whether I'd need to update colours, here's how it looks without the white. But I guess colours can wait a little bit, until the background is all sorted out.
Farmhouse with some scenery - improvements?
Not to talk about the second issue, the wood and the highlights. I'm not that skilled yet Manupix so when it came up to having the same window on the same wall with just 4 different wood colours it kinda went all complex. Although the wood colour is that different now due to 3 types of wood I'll have ingame. Light, normal and dark (Compare oak tree and willow tree and a pine tree I guess). I'd be glad if you had any time to show me the possible solution for that specific window part.
And last the lift. I tried to make as much sense as it was possible, but still make it fit to what we need ingame. Deeper in mines I will use bucket-like cage. Mines consist of quite a few levels and lifts will be a bit different. I'd be glad if someone knows a bit more about these specific problem tho. Let's take a look at the lift before explaining it.
Typical lift, invented in Roman times, used through all the medieval times, for going downwards only. These were built on top of the hills - quarries or whenver something needed to be lifted just up and down. There are several types which I'll include in the game, the one at the docks for example, the lift placed at top floor of warehouse...
What these lifts have is most likely, small cages that are incappable of carrying people, unless they put themselves into some uncomfortable position, what I need is a lift that can carry few workers at once. Was it like that in the medieval ages, was it even invented? That does not matter to me at this point. The game won't be highly realistic, but I'd still love to see my lifts make some sense. So imagine if there was a giant cage like mine, it would spin around if attached to one rope only. I'm searching for better alternatives. Any suggestions? I could think of having 2 lifts one on each side and then even some wooden construction that wouldn't allow the platform to spin around or move left or right when going downwards. While I'd still love to see this one used ingame somehow. I'd be glad if anyone could sketch a thing.
Thanks again.