Hopefully this is the right forum for this.
My workflow for the game I'm building is that I have one Pro Motion project for each sprite. I work on all the different animations for this sprite (idle, jump, fall, run, walk, etc) within the same project. However, when it comes to previewing animations, I can't seem to figure out how to loop a region of frames, say frames 3-6 (run animation, for example). I seem to be able to only loop the whole file, so the preview goes through the idle, jump, etc animations and I can't tell if my run animation actually looks good until I try it in my game. I'd also like to export a region of frames to a gif, for posting to my WIP thread.
How do people get around this problem with Pro Motion? I'm fairly comfortable with the program, its just this one thing that has bugged me since the beginning!
Thanks!
- Casey