The torso turning is looking much better! There are odd shadows where the character's arm joins their torso and on the shoulder that probably shouldn't be there.
The head looks too far back. The character seems to be leaning forward a bit, but have their head very far back, it feels unnatural.
Also, sorry for not responding earlier, I hadn't noticed your reply! I meant that you had shadows hugging all the edges,which made your outline look very thick. Your new draft impvoes on this, but you still have some oddly positioned shadows e.g. around his underwear. Why is the underwear casting such a large shadow on the near-leg, for example? My guess is you're just doing some pillow-shading (shading around the edges of shapes without regard for the form you're trying to depict) without thinking about it :]
I'm not sure, but it feels like there's a frame missing in the new animation. The far-leg seems to snap to its front-most position, and the character looks like he has a bit of a limp because he seems to spend more time with his weight on the near-leg than the far-leg.