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Pixel Art / 3rd iteration
« on: January 02, 2015, 09:04:21 am »
art piece for the discussion is the sprite in the middle.
I wanted to try a new artstyle, which keeps the strengths of both earlier styles.
The two main problems I had with the style of the older portraits (third sprite) is that it will get pretty hard to get human portraits animated in a good way and that the high amount of colors doesn't seem to work to the advantage of the pixel art medium (that's just a feeling I have though).
With the face I tried to go back to the first version (left sprite) while keeping the overall proportions more realistic.
Now she looks older than in the first sprite, but I hope the new face keeps the charme of the first sprite.
shading wise I tried to go back to a more simpler and flatter approach with overall less colors, while adding extra colors for the smaller details to highlight them a bit.
The overall light situation is similar to the third sprite.
no outlines, only partyally seperation..
On top of that I tried to add posewise more dynamism and flow, (like with the steamfantry sprite)
so basically I want to discuss the newest artstyle and receive some critique for the newest sprite.
-At the current point I am unsure if I should add a bit more texture (dither) to the stockings and gloves.
-Would also love to get pointers to weird things which escaped my attention.
I wanted to try a new artstyle, which keeps the strengths of both earlier styles.
The two main problems I had with the style of the older portraits (third sprite) is that it will get pretty hard to get human portraits animated in a good way and that the high amount of colors doesn't seem to work to the advantage of the pixel art medium (that's just a feeling I have though).
With the face I tried to go back to the first version (left sprite) while keeping the overall proportions more realistic.
Now she looks older than in the first sprite, but I hope the new face keeps the charme of the first sprite.
shading wise I tried to go back to a more simpler and flatter approach with overall less colors, while adding extra colors for the smaller details to highlight them a bit.
The overall light situation is similar to the third sprite.
no outlines, only partyally seperation..
On top of that I tried to add posewise more dynamism and flow, (like with the steamfantry sprite)
so basically I want to discuss the newest artstyle and receive some critique for the newest sprite.
-At the current point I am unsure if I should add a bit more texture (dither) to the stockings and gloves.
-Would also love to get pointers to weird things which escaped my attention.