@ErekT, I tried roughly using vertical rules of third.. I'd like to keep the centered composition though..
The perspective is kinda wonky, I'm fine with it not being realistic, as long as it doesn't look bad.
I removed some of the gradient "dunes", I think it improved the overall look at lot, made it much cleaner too!
@RoachThe Ship silhouette should be much better now.
The silhouette is not an u-boat btw, it's a IJN Destroyer. The girl is the u-boat, japanese antromorphism, yes it's confusing..
I started animating this and things just escalated.. I was just going to experiment with it "really quick"...
I might add an actual uboat silhouette passing by behind her. Since it's a bit uneventful.
It would have to be at a longer animation cycle though. I'd probably have to make the animation 6 times longer.
Oh and I'll have to animate the hair..