2. ANIMATE THIS SHIT (then post it here)
Oh I plan to, which leads me to my next question. Whats the best way to go about animating an idle anim? Should I make superfulous bounces or should it be more realistic and have them shifting their weight every so often, maybe crossing arms some times. Whenever I have to stand that's what I do. I'm thinking that will work for the guy but not so much for the little girl. Hmmmm... I haven't started on either of these animations yet so I could definitely use some ideas
Here are
some character traits for each character oh and they are from 2 different games. I should've mentioned that sooner.
The guy:
1.One of three from a band of down on their luck thieves
2.Lives inside an old abandoned dilapidated warehouse.
3.Is confident in his skill but isn't completely full of himself.
4.Cares for his 2 companions and would do anything to keep them safe.
5.Even though he seems like he may be a leader he's second to another.
6.Has no formal training in the martial arts, more like a very unrefined street brawler
7.He's pretty much wearing clothes he found/stole and is wearing fancy white shoes he stole from a truck while it was unloading.
8.For as long as he can remember he can create and control fire(original I know)and his fighting style is based on that.
9.His friends think his pants are ridiculous looking but to him they are his cherished one of a kind item he stole off a psychedelic clown from a traveling carnival. Originally they were too large but he had them tailored to fit him.
The girl:
1.She lives with her grandpa
2.She is a bit shy, timid one might say
3.Shes the kind of girl to play with a bug and afterward with shifty eyes >_> <_< possibly eat it.
I don't know that much about her since I just designed her, it's my friends character personality wise.
Oh and thank you for the edit Rawsushi much smoother than what I had! Hope you don't mind if I just use that. Kinda hard for me to make my own edit based on that.