LordAsh>
mine is very similar to Rosse's, but his is much better
Stop saying such foolish things! Or I stop posting my pixels here and that would be very bad for my further growing as an artist.. do you want that?
I am hoping it is not too similar
I don't think so. Maybe it has a familiar color scheme, but that's the case of the fixed palette, how colors work together and the intented look. I really like your Idea and I hope you continue to work on your mockup.
I suggest you put more different tiles in the foreground to break up the grid slightly and to push the volumes more. Maybe some technical gadgets like the gearwheels in the background (
like pietepiet)? The lavastream could have a more down-ward direction, maybe with vertical lines this could be implied more.
AdamAtomic>
Thanks for the hint with the animated tiles - totaly forgot about them. I wanted to to everythinh with overlayed sprites first. I think in my secound mockup animated torched would look great. Is this heavily used in megaman games? On the nes I just played Zelda 1 (I never had a nes but Wii's Virtual Console is a great opportunity to play old games) and I can't remember animated tiles.