I don't believe anyone deserves anything here except the people here that go to great lengths to help out with critique and examples, which deserves huge thanks.
You're not really entitled to anything here just because you drew something, no one here is.
Talent and skill vary for every person here, but no one can say someone deserves more or less attention.
Of course some work is more interesting, but that doesn't really have anything to do with what anyone deserves.
You shouldn't think in terms of what you or anyone else deserves, because that's not really how life works.
At least that's what I think.
I think you need to be more observant of how things actually look.
As with any art, if you don't have experience drawing these things or know what they look like, you need to study and draw them over and over.
For example, on your palm tree the leaves slope down as if it's dead. While in the reference they're vibrant and pointing outwards.
Perhaps it's meant to be the perspective, but that also means you need to train on your sense of perspective and thinking in 3D, since right now it points straight down instead of towards the viewer. (although to be fair, the perspective is kinda weird on the reference too)
I'd say the reason no one hasn't really been replying is that you could benefit a lot more from training regular art skills like sketching and drawing things from reference than from pixel art.
As for the pixel art itself it lacks contrast and sometimes clear shapes, the 32x32 stone tile has outlines that just look out of place. Most of the tiles appear kinda fuzzy.
Also there are tons of RPG tilesets here, it's the most common thing posted.
You should go and check out other tilesets and see how they solve things.
Also impatience is your worst enemy when learning any art form. It's all about hard work and tons of practice.
You'll also need to develop your brain into seeing the pieces an image is built from, shapes, shading, light, reflections, etc.