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Pixel Art / [WIP] JMBCreative Art's Pixel Progress
« on: May 26, 2012, 01:09:15 pm »
Hi,
being a traditional/concept artist I have recently been more and more fascinated by pixel art.
Today I drew my first draft for a sprite that may eventually be used in a game. After drawing this I've spent some time reading some pixel art tutorials online and have realized that there's much work left. Have one specific question but would be happy for any C&C on the sprite
- I'm aware that I need to add an outline and that I should make it smoother using AA. Have I got it right that AA is something you do manually, on a pixel-by-pixel level and not some tool/filter you find in the program? (I've used PS for this one)
Here's the first draft of my man-eating flower (16x16 as requested by the game designers):
being a traditional/concept artist I have recently been more and more fascinated by pixel art.
Today I drew my first draft for a sprite that may eventually be used in a game. After drawing this I've spent some time reading some pixel art tutorials online and have realized that there's much work left. Have one specific question but would be happy for any C&C on the sprite
- I'm aware that I need to add an outline and that I should make it smoother using AA. Have I got it right that AA is something you do manually, on a pixel-by-pixel level and not some tool/filter you find in the program? (I've used PS for this one)
Here's the first draft of my man-eating flower (16x16 as requested by the game designers):