I see what you're saying there with splitting the details of the trees up, Facet. However, I'm trying to get a close approximation to this tileset that I made.
You can see on here that the trees are very cone-like and cartoony. Your replacement designs definitely have merit and, fairly enough, I didn't even consider that approach. Do you have any midway point between our two shapes that you could recommend so that they may look a bit more tree-like, but still retain that cartoony "pine tree" look?
Your vignette is very interesting. In fact, I'm impressed how you've managed to quickly sketch in some very nice, tree looking shapes. I think your version looks a little busy, so I'll try and make a foreground that's somewhere between yours and mine.
I really like the way you've done the rim of orange on the tree tops. This was something I was really struggling with on the original effort on that other link. I dropped it this time around because I was finding it too complicated. Now that you've shown me that, I think I'll go and put it back in. I'll also change my palette around the sunset to match yours. It looks better and more natural.
I've decided that the darks on the frogman creature are too dark. I'll be changing this. I don't think I'll go back to the night scene/moon though, I prefer what I've got now.
PypeBros:
Yeah, the saturation and colours were just me experimenting with colour mixing. It's not my strongest area but seems to work out. I'll be editing the characters soon.
Keep your posted for the next version
Ta.