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Pixel Art / Re: [wip] Iso tiles
« on: March 07, 2008, 10:22:59 am »
Thanks for the comments
I can't believe I missed the V shape on the sand tiles, I must have stared my self blind on them They are really
really obvious now when you pointed them out.
I made the bottom part of the level change a bit more subtle
On the smooth water, If I start to put some waves in it then I will have to animate it (I know myself) and opening
a whole new can of worms that I can't handle It is tempting though....
Tocky, I see what you mean. A very good point and your edit is a huge improvement. I will keep that in mind while
doing the next iteration of the tree ( I will also do different blobs in it )
I can't believe I missed the V shape on the sand tiles, I must have stared my self blind on them They are really
really obvious now when you pointed them out.
I made the bottom part of the level change a bit more subtle
On the smooth water, If I start to put some waves in it then I will have to animate it (I know myself) and opening
a whole new can of worms that I can't handle It is tempting though....
Tocky, I see what you mean. A very good point and your edit is a huge improvement. I will keep that in mind while
doing the next iteration of the tree ( I will also do different blobs in it )