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Messages - Carl Winslow
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11
Pixel Art / Re: silly robots
« on: March 16, 2010, 02:58:50 am »
the sad part is it's pretty much down to it's simplest shapes. any further down and it's no longer recognizable as Jehuty.
To be perfectly fair, if I did this again I would make it much larger. it's simply too complex a subject to be this small. :/

12
Pixel Art / Re: [wip] Coin
« on: March 15, 2010, 11:03:29 pm »
yes, that looks much better. again though, I'm not sure what else might be wrong, so I'll let others comment on it's current state.

13
Pixel Art / Re: [wip] Coin
« on: March 15, 2010, 10:23:28 pm »
from looking at it, it's got 2 perspective points. one that's a downward angle due to the '2010' printed on one side, and a straight-on view with the clover having no angle to it at all. I can't really comment on anything else, but that's what stands out most about it.

14
Pixel Art / Re: silly robots
« on: March 15, 2010, 01:32:00 pm »
My monitor was breaking (and broken) for awhile, so no time to really do much. :C
Now that I have a new one with good colors, I can get back to trying to understand this stuff. C:

the palette's rather poopy, but I do believe I managed to catch on what you were talking about with the banding and individual pixels breaking the image up. I get the feeling I should change the darker color set to something bluish, but I fear I'll send it too far to one end of the spectrum. (it's strange being colorblind and picking up coloring, haha.)
The cockpit is a mess now that I look at it more. I'll need to work on it :<

15
Pixel Art / Re: all I ever do is robots
« on: February 26, 2010, 05:02:48 pm »
to be honest, on Neith (red one) I wouldn't change much except the contrast. it came out exactly as it should have, and I don't think I could simplify it down any further than it is. The Raptor (green) I don't like, but I can't really place what is bugging me on them.
doesn't really help there's some guy breathing down my neck trying to tell me to add outlines to everything, which goes against what I've been told in other cases.

I guess I don't really see anything except the raptor's arms and upper legs. maybe the side of it's head. and the hands, those awful awful hands

EDIT:
I think I get what you mean. I messed around with it and got most of the really pointy areas smoother.

16
Pixel Art / Re: all I ever do is robots
« on: February 26, 2010, 04:31:00 pm »
made some stuff from Zone Of the Enders.


for an hour a piece, they're okay I guess. I think they're both 5 colors each not counting the grey.

EDIT: fixed some stuff... I think.

17
Pixel Art / Re: [TREE] Elk needs help!
« on: February 24, 2010, 10:00:39 pm »
He's using Graal, which is a bit of a mess as far as it's graphics engine is concerned. it only really allows a few/no varations on specific game objects that are placed over the normal level tiles. to get more you'd be replacing major sections of the tilemap, limiting other terrain variation.

all in all a pain in the ass, but he's doing a pretty good job with what he has. he COULD concievably use the mini bush object to add variation, but I'm not sure if he could even do that. been ages since I messed with that stuff.

18
Pixel Art Feature Chest / Re: R0x Zero(wip)
« on: February 23, 2010, 11:06:21 pm »
I open the thread and my head blew wide open from looking at the title screen. I don't really have any critique (I'm not terribly skilled anyway so it'd end up being skewed) but honestly this has piqued my interest greatly. looking forward to seeing more from this.

19
Pixel Art / Re: Things that make no sense.
« on: February 23, 2010, 10:31:07 pm »

Am i doing it right
alot of the aspects of what you did sorta confused me honestly, but I incorporated alot more to it this time. either way, the palette looks better and everything is much smoother than it was before (even though I'm still not terribly willing to get rid of the gold rims near the hands)
This looks a thousand times better than when I first made it. Definitely remembering the stuff I learned from this one for later work. any more I could do for this?

Tuna:
Haha, thanks about the robot stuff. I honestly never think highly of any of them, but it's good to know that others can find them interesting.
I feel like I'm asking a dumb question, but what is banding? I swear I've heard it before, but I guess I need a reminder. :/

20
Pixel Art / Re: some robot thing
« on: February 23, 2010, 03:03:06 pm »

I'm pretty sure my changes aren't drastic enough, but it does look loads better now. plus, now I have a properly defined sketch of the thing to get an idea of what this in particular looks like. anymore I could do for this?

and while I'm at it, here's a lawyer too

this is actually from way back in december, but i never got any real idea of whether or not I did things right on it. (even though I consider it one of the best things I've ever done.)

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