well, my idea for this piece was to have a huge 8bit mario but 3d looking, with some crazy ass perspective (because hes s0o huge of course!) and tiny looking goombas trying to pull him down with ropes.
setting up the perspective was hell, i used 3 points made a big box and slowly filled in a 12x16 grid in that box, then coloured in mario, removed unused grid squares and added the needed faces. then i raytraced the shadow in by hand (using a perspective drawing technique i figured out) which took forever for a not so good result. i shoulda picked a more interesting angle.
im not too far along, but i have put a good 2 hours into it. i need you guys' help for the colours, since i know that what im using is wayy too washed out, and im unsure if i should go with a sunset type look or the current super mario world look. i want the viewer to feel the atmosphere of the piece, but im unsure of how i should accomplish this, thats why the colours seem a bit too light.
i need some of you pros to give me some crazy colour edits becuase i want to find a good look before diving into the detailing level.
heres the piece so far.