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Messages - Dyluckk
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31
You have 27 colors here, which is a lot. Few of those colors you've used only in one pixel. A lot of these colors are too similar and they can't be noticed here. And why did you give up of his breathing mask after only one comment?

Here is 11 colors edit.


Hmm I think he's just too dark in your edit, and I don't want to use the same color for his hair and the armor pieces. I see what you mean by them not being noticed, apparently I'm having an issue with the replace color feature in photoshop because he should only be 20 colors. What tool did you use to see the colors being used? Your edit uses better light source so I'll try and implement it in my next edit.

I just didn't finish the mask because I think I want it to be more of a helmet, just haven't got to it.

Thanks for the feedback I think he is coming along. Considering changing his idle pose, he looks like he is on his tippy toes.



Your first one was faaaar better than your edits. But here is my edit combining your new one and old one into one + more

I'll respectfully have to disagree, the original looks terrible silhouette, color, and definition are non existent.



32
You really need to do something about his head. No sense in having a large head if the details are unclear. If that's his hair stringing out like that, why does it look like tentacles and why is it almost exactly the same color as his face?

I changed the color of his hair and face so they would have some contrast.
I changed his hair.. is this better? I think it looks more like hair at least.  ;D





What about this?



This is my most recent edit.


This is.

33
Is the blue thing on the last edit a mouth, a mask, or what?

I'm so confused orz

Yes, it is indeed a mask of some sort.

34
Here is the newest sprite!
I feel he pops a little bit more here.. what do you think??
Still think I could fix a few things though. (need moarrrr timee)  :'(


35
Thanks for the reply  :D

Going to try it again today!
I want the 3/4 rpgs look, but your style was cool too :)
I can see what you meant by the contrast.

36
Pixel Art Feature Chest / GR#217 - Character - Sprite Process
« on: May 29, 2014, 06:53:09 am »
Hello everyone,
I'm a programmer first but I love art and want to learn more about pixel art!
I was going for a Secret of Mana type of sprite here.

This is a character that I attempted to turn into pixel art.. (not sure if I'm allowed to post these links)
I've drawn him several times to get a feel for him.. these are not all of them, just the ones in my sta.sh mostly all rough.

http://sta.sh/01skawjp7e60 (First time)
http://sta.sh/0uuukm5v51a (sorta Chibi)
http://sta.sh/0229fveyxl8s (Drew him on a note card to work on smaller scale)


As a pixel sprite:

Did him without an outline first


Added an outline just because I felt he did not look very dynamic. (like the first one better though)


I understand my colors are weird.. (they suck)
I feel he doesn't read well, but I'm not sure what to change  ???

Looking forward to being part of this community, and hearing the feedback ;D

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