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Messages - nivek
Pages: 1 [2] 3

11
Pixel Art / Re: Small humanoid alien walking animation (for a WIP game)
« on: August 22, 2012, 12:21:10 am »
"My problems? Well, I would like to be able to animate the movement of torso, but have no idea. Any tips?"

Maybe you could try moving the shoulders forward and back with the arms.

12
Pixel Art Feature Chest / Re: Princess Piledriver
« on: August 21, 2012, 04:08:39 am »
You have a very nice collection of sprites here.  :y:

Quote
I'm going to cap the character count at about 2-3 more, and might boot a few.

I hope you keep the princess sprite.

I tried to animate an attack for the princess here:


Very cool sprite to work with. Can't wait for their animations. :crazy:

13
Pixel Art / Re: Multicart mockup project
« on: August 14, 2012, 02:35:35 am »
Thought I should finish this off:


And start another mini game:

14
Pixel Art / Re: Multicart mockup project
« on: August 02, 2012, 05:51:50 am »
@Kazuya - Nice Edit. I really like the style. I'll try to update the graphics today.  :y:

Edit:
Well heres my update:


@Kazuya - Sorry if it looks too much like your edit.

Edits or sprite contributions are welcome.

15
Pixel Art / Re: Multicart mockup project
« on: July 31, 2012, 02:05:23 am »
@Kazuya - I thought about your ideas and came up with this:


I'm not sure if this is what you had in mind though.

Here are the four extra cars:

16
Pixel Art / Re: Multicart mockup project
« on: July 30, 2012, 02:59:19 am »
Here is another little car I made:


I think I'll make four more of these. Just tell me if there is anything else I could do.

17
Pixel Art / Re: Multicart mockup project
« on: July 22, 2012, 09:15:36 am »
Here are the 8 directions:


And the damaged 8 directions:


So you're developing for Computers. Controls would just be the arrow keys then.

Physics does not have to be realistic. Maybe just for the crashes. We could have an over the top physics thing that would make the cars fly up and out of the track whenever they get smashed by a fast moving car.

Here is what the track is going to look like(Complete Version):


There is a bit of shading on the green car. The whole image of the track will not be shown in game. The camera will be zoomed in on the track where the player's car is.

Edit 29/07/12: Ignore the Combo 7 text on the top right. I was practising some Fonts. I would also appreciate it if you could give me feedback on how the track looks.


@Grimsane - Potential baddie? :
:lol:

18
Pixel Art / Re: Multicart mockup project
« on: July 21, 2012, 12:39:28 am »
Should put this in the activity thread. I was thinking of a little car game where your aim is to smash all cars around the track. Here is a rough design I came up with:


I didn't put much detail into the image just in case you didn't like the idea. Also hope you're good with physics and camera stuff.  

Inspiration: Playing V8 supercars in free mode and aim was do the most spectacular crash. You had to be think about how you did this because if you drive the wrong way on the course it would usually end up with your car flying off the track and ending the game(would be a pretty cool crash though). Sometimes the car would survive and you would drive it into the pits and do it all over again.  :crazy:

I'll fix up the graphics if you agree. What platform is this for anyways?

19
Pixel Art / Re: [WIP]Nivek's Unfinished Sketches
« on: July 20, 2012, 03:00:13 am »
@Chris - I was thinking of a more peaceful image. I'll think about that point when I start another piece.
@Dr D - I don't know much about composition but I'll see what I can do with the trees. I agree with the progress and crits too. The Pixelation community is very helpful and I would like to thank them. ;D

I just found out about Graphics Gale. I guess I can post this as my first GG sketch:


 :crazy:

I use paint.net for the Monica Piece but GG looks cool.

Also practicing, pixeling faces:

20
Pixel Art / Re: [WIP]Nivek's Unfinished Sketches
« on: July 19, 2012, 01:48:22 am »
Another update with a rushed background:


I will add shadows and clean it up for the next update. :crazy:

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