Hey guys, long-time lurker here. I'm working on an RTS (of sorts) set in ancient China in C# and some artistic direction would be really great, since I have absolutely none. Everything works on a 32x32 grid, so all the sprites moving around on the map will fit within that.
The first is a general icon for individual people moving around the map. The idea was sort of a wooden top with chipped paint.
Second is the icon for armies; since I couldn't think of a way to fit the concept of an entire army into a 32x32 box, I settled on a flag/pole.
Third is for cities; I have no idea how readable it is, and I'm pretty sure the colors could be way better.
The walls of this time were basically packed dirt, thus the yellow, but it probably just looks like gold. And I think the perspective of the building and the walls are not entirely in sync...
Any help would be appreciated. Thanks!