So this is an animation ive been working on recently. Its a character from a videogame, wich consists in a semi-platform game, without camera movement, where you play with a constant flying raven. The flying is automatic, so the user only gets to move it rigth and left, atacks and dashes.
EDIT: this is the original ↓, i had it with the values flipped,sorry
The fluency looks kinda cool to me, same for the design itself, but in shadow concern, i have no clue. In fact I add it some shadows, but unfortunately the program crashes and all that work just go******** u__u
I appreciate opinions in general about the movement (naturalness, speed, feeling, whatever..) and some specific tips on how to add shadows, or a simple edit would be awesome, even on just one frame, to know where to begin.
thanks saludes