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Messages - theHeretic
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General Discussion / Re: tile sets
« on: November 26, 2013, 04:07:42 am »
I tried that with pictures from google and it actually worked better then I expected. Got a really nice looking wood floor (in my opinion) but my wood floor looks to highly tiled for me. I'll probably redraw it but thanks for helping me understand the basic concept.

However, what do you do if pictures don't exist of what you want to make?

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General Discussion / Re: tile sets
« on: November 25, 2013, 06:13:42 am »
I can make them tile. I you assume 1/4 of what I made is where the problem is, I don't understand how you go from a single-color square to a decent looking stone/wood floor/wall... And I'm trying to figure out how.

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General Discussion / Re: tile sets
« on: November 25, 2013, 01:27:29 am »
Like, I made this (much less blurry though)... and it kinda sucks.
http://i.imgur.com/TbXxRIp.png

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General Discussion / tile sets
« on: November 24, 2013, 12:57:56 am »
I'm curious how people create tilesets? I have done a little researching, but the link for a tutorial for "textures" that looked good was broken.
All I know is the general color, and I have no idea how to get started making one of these. Any suggestions?

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Ok, i found this: http://www.hongkiat.com/blog/pixel-art-tutorials/
But the one for textures which I was going to look at is broken. Anyone know a similar one that isn't broken?

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I'm not going to have much time to work on it tomorrow and its due in a couple days, so I just ended up using realistic pictures. The text I used looks awesome with it (It actually looks like it is carved into it.) but I just put a gravestone up.

I haven't really done anything beyond recoloring things. (I think I lost those few images when my computer died.)

However if you know beginners tutorials to pixel art it would be interesting, some of the high resolution pixel art blows my mind. Low resolution looks really easy, but much more difficult to make a new thing of. Whoever made the first one of a concept is awesome, but once I see a pixel shape its fairly obvious.

EDIT: Like for example I just had inspiration to create something and I broke it down into a 10x10/20x20/30x30 stone tile, similar tile in wood, and somehow make a stone tile that appears higher when placed next to stone. However I don't even know how to start the first two, other then grey/dark brown.

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Ok, so I got text. Now I'm stuck with how to make a decent higher resolution gravestone... (I thought text would be smaller.) Any pixel art tutorial is way to small for this, but actual pictures are to realistic.

Also Is their any way to search google images by maximium size? (Not for this specifically, but I had a use for it a while ago that I forgot about and figured this would be a good place to ask.)

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Thanks for the pictures tcaud.
ptong: Oh, you mean actual drawing. I draw sometimes, but mostly in straight lines. Also this is a project for school that I am going to do with a computer because if I want to draw it I have to get a bigger piece of paper and I didn't bring one of those home this weekend.

EDIT: I like your signature ptong.

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Look at some old game title screens. There were a number of them that did it very well, particularly on the NES and Amiga.
Examples? I've started looking for games that have text on gravestones/stone, but haven't found any yet by asking people.
Or alternatively look at real carved stone examples like on gravestones and so on. Being able to translate/stylise things from reference is a key skill to learn for doing any kind of visual art.
I'm not good at that, if you can give me any tips for how to do this I can try though.

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General Discussion / How to make pixelated text that looks carved in stone?
« on: November 16, 2013, 01:45:11 am »
So I've googled this a bit and didn't find anything pixelated. (google ignored the word pixelated.) and asked on paint.net forums, but haven't gotten anything. Anyone here know how?

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