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Pixel Art / Re: [WIP] Dungeon Romp (Character update)
« on: June 04, 2009, 12:23:08 am »
newest:
I tried raising the shield up a pixel and moved the light source a bit higher, which I thought was a great piece of advice. It seems to look less like a belly but also makes the character a bit flatter, but I can deal with that. I added a vampire and a bat, but I had no clue as to how to shade the wings well. I'll figure it out. I haven't worked on the shield animation much but I have a deadline in which to make the barebones sprites and animations for a brief demo, so ill see if I can fix it up if I have time near the end.
I tried raising the shield up a pixel and moved the light source a bit higher, which I thought was a great piece of advice. It seems to look less like a belly but also makes the character a bit flatter, but I can deal with that. I added a vampire and a bat, but I had no clue as to how to shade the wings well. I'll figure it out. I haven't worked on the shield animation much but I have a deadline in which to make the barebones sprites and animations for a brief demo, so ill see if I can fix it up if I have time near the end.