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Messages - Ryan Cordel
Pages: 1 ... 9 10 [11] 12 13 ... 15

101
Pixel Art / Re: Small fighter sprite
« on: March 06, 2007, 02:09:00 pm »
His arm is virtualy equally tall as his legs it seems, maybe you may want to adjust that a bit?

That's how it sort of should be, actually. The hand always reaches the person's thigh.

102
Pixel Art / Re: Wanna Wrestle?
« on: March 02, 2007, 05:43:36 pm »
In sheer honesty, I think it's best with the black outline. To me, using a diffrent one gives off as if he's in a very heated up place (IE, a volcano for example.).

103
Pixel Art / Re: Mage Knight art-dump, lots of sprites & info
« on: March 02, 2007, 05:28:04 pm »
Ah yes, right-o then. My bad.

104
Pixel Art / Re: Mage Knight art-dump, lots of sprites & info
« on: March 02, 2007, 04:50:31 pm »
Er, you're seeing wrong then. The steam poofs out of his right leg.

105
Pixel Art / Re: Pyramid [WIP]
« on: February 24, 2007, 03:55:23 pm »
Gigantic bricks/stones more or less, it took a lot of people to actually drag it, so the texture should be rather large.

106
Pixel Art / Re: [WIP] Horiz shmup
« on: February 21, 2007, 09:44:10 pm »
Was it intended to look like the city is being flooded? :P

107
Pixel Art / Re: Bit of Grass
« on: February 20, 2007, 11:26:10 pm »
Wait a day (or three) before you bump again asking for comments and critics.

108
Pixel Art / Re: Self Portrait - Wip - any crits would be fab.
« on: February 20, 2007, 02:48:33 pm »
Works well when approached with a rather bright enviroment, however.

109
They're called "Lost Souls", just fyi.

110
Pixel Art / Re: The conjurer fighter
« on: February 13, 2007, 04:47:22 pm »
You could always use the Pro Motion trial to create the animations.

Although unless you're already using it, it can be tricky at first, but the program is awesome.

Pages: 1 ... 9 10 [11] 12 13 ... 15