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Messages - heyy13
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61
Pixel Art / Re: Small rock platform
« on: October 18, 2010, 05:27:12 am »
You can half the colours immediatly by colour replacement and it will look virtually the same. I'd say that's the first step. :]

Other then that i'd add some blues to the shadows and play with blending colours so it still looks brown but is a combination of tones. Real soil's colour is made up of little tiny differant coloured particals which when all mixed up look brown. So a similar approach seems to work pretty well on rocks. :D



Hue Shift - 4 Colour - Original :]

Hope this helps!

62
Pixel Art / Re: Round 2: Bonzai-ish tree
« on: October 17, 2010, 10:09:33 am »
Also i'd consider breaking up the mass shapes abit more. As it is it looks like it's on a flat backing, like green pudding on a plate. I'd have a go at blocking out volumes again in layers so you can get a more 3 dimentional image.

If any of that makes sense. xD;;

Goodluck i love pattern dither when it turns out well but i've allways been scared to try it. So goodluck! :D

EDIT: I figured i probably wasn't very clear. So i did a quick and dirty (painted with a mouse in ms paint) edit to show what i meant about layering the clumps to give it a more 3D look.



You could certainly use this in a more cartoony style such as what you have going on, just needs some more depth! :D

63
Pixel Art / Re: Round 2: Bonzai-ish tree
« on: October 15, 2010, 02:36:18 pm »
I agree i think it does look alot worse now. I'd try looking at some examples of pattern dither (which is what your trying to do), the main point seems to be that not all of the pattern is the same size, giving a textured yet smoother feel.

eg. *is too lazy to look up more* >__>
http://www.pixeljoint.com/pixelart/17178.htm#

64
Pixel Art / Re: Angel (WIP) Need Help
« on: October 07, 2010, 03:39:00 pm »
Taking an edit as your own defeats the whole purpose of someone doing an edit. I know one of the mods wrote a very good post about this sometime. But anyways the point of an edit is for you to see how others would approach it and then learn from their example by trying to apply similar principles yourself. Taking it you learn nothing.

I have no issues with people building on what i've done, but that's a colab not an edit and it doesn't help you improve. It's not really about this artwork being the best it can be, if that's what you want someone else could finish it for you. But for you to learn the skills to make it the best you can and for you to be the best you can be.

That you don't recognise this shows pretty clearly, you've missed what i see as the whole point of this forum. (self improvement that is)

65
Pixel Art / Re: Angel (WIP) Need Help
« on: October 07, 2010, 01:26:20 am »
You just copied and pasted my edits on the boobs, which defeats the purpose completely. :\

Also i really prefer the pallet before. The blue tinge to everything is nowhere near as warm and varied as what you had before. That being said the whole pallet could do with some consolidation and tweaking. :]

Also i second everything cure said.

66
Pixel Art / Re: Angel (WIP) Need Help
« on: October 06, 2010, 01:38:33 am »
You have alot of great texture going on, but no real volume. Everything looks sorta flat and lumpy. You really need to figure out your light source and get some good volume going before you go texture crazy. :D

Also my try at the face, mine's an edit of dpixel's. :o


67
Pixel Art / Re: [WIP] House
« on: October 05, 2010, 08:36:26 am »
Just a quicky fiddle. Tried to give the roof some depth and make the texture meaningful. Also ditched afew colours that didn't seem to have a purpose including afew that weren't on your pallet. I'd really only pay attention to the roof i'm not convinced that any of the rest of it is any improvment to your's but i thought i'd leave it in so you can see how someone else would approach the building.  :D



Either way it's improving and i'd love to see you continue.

68
Pixel Art / Re: [wip][C&C] Ninja Cat
« on: May 23, 2010, 02:27:37 am »
Your response to critique does not engender me to want to give you any. If your looking for platitudes of how awsome it is you've come to the wrong place.

Adcrusher did an excelent edit that i think fixes many of your issues. A better approach from that looks too hard i can't do that, would be to try to take on some of his advice whilst keeping it simple so you have ease of animation. We want you to be the best you can be and to do that you need ot try.  :D

This has alot of potential and you should try to realise that. ;D

69
Archived Activities / Re: Secret Santa 2009! GIFTS GET!
« on: December 25, 2009, 10:26:06 pm »
Too awsome!   :o *stares and keeps finding new bits of the image*

Thankyou Jeremy i love it! :D


EDIT: On my gift i'm sorry it wasn't animated like you asked but i'd never animated anything before and spent much time trying too only for it to not work... D: So it may end up being animated later. Maybe.

70
Pixel Art / Re: [WIP] Fightan sprites
« on: December 03, 2009, 10:56:39 pm »
It's really jaggy, especially on the sheild. This would benifit greatly from some attention payed to aa. It may add a colour or two but would be really worth it imo.

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