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Platformer Character + Enemies
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Topic: Platformer Character + Enemies (Read 10377 times)
Medevenx
0001
Posts: 31
Karma: +0/-0
Platformer Character + Enemies
on:
June 24, 2010, 06:43:21 am
«
Last Edit: June 29, 2010, 12:07:13 pm by Medevenx
»
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Jad
0100
Posts: 1048
Karma: +0/-0
Re: Starting New - A Character
Reply #1 on:
June 24, 2010, 07:29:03 am
no.4!
Make both guns point the same way, if anything! Use the straight-sideview gun and use it twice. Maybe shade the one that's farther back O:!
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Medevenx
0001
Posts: 31
Karma: +0/-0
Re: Starting New - A Character
Reply #2 on:
June 24, 2010, 07:37:03 am
How's this?
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Medevenx
0001
Posts: 31
Karma: +0/-0
Re: Starting New - A Character
Reply #3 on:
June 24, 2010, 07:37:19 am
EDIT: Sorry for the double post. I misclicked.
Is this better?
«
Last Edit: June 24, 2010, 09:47:36 am by Medevenx
»
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Jad
0100
Posts: 1048
Karma: +0/-0
Re: Starting New - A Character
Reply #4 on:
June 24, 2010, 12:07:38 pm
Quote from: Medevenx on June 24, 2010, 07:37:03 am
How's this?
This one is hot! Just get some outline action going on the foreground gun!
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Medevenx
0001
Posts: 31
Karma: +0/-0
Re: Starting New - A Character
Reply #5 on:
June 24, 2010, 12:26:33 pm
I don't think it makes sense for both guns to face that direction. I think I'm going to go with this one.
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Rydin
0011
Posts: 925
Karma: +0/-0
...zzzt...
Re: Starting New - A Character
Reply #6 on:
June 25, 2010, 05:53:51 am
I liked number 1 the best. It would be sweet if the character just dragged the gun. Sometimes lazy=cool.
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Man cannot remake himself without suffering for he is both the marble and the sculptor.
d13f00l
0001
Posts: 24
Karma: +0/-0
Re: Starting New - A Character
Reply #7 on:
June 26, 2010, 05:06:22 am
Good job, simple but still unique and interesting!
Maybe add a little bit of shine to the hair, or a few loose strands on the back? Good as is, though.
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Medevenx
0001
Posts: 31
Karma: +0/-0
Re: Starting New - A Character
Reply #8 on:
June 27, 2010, 11:15:32 am
Anyway, I tried making a shooting animation. I have two, a simultaneous one and a non-simultaneous one.
Which is better?
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Vermolius
0001
Posts: 35
Karma: +0/-0
Re: Platformer Character
Reply #9 on:
June 27, 2010, 07:34:58 pm
I prefer the non-simultaneous one. Makes it feel much faster, and if I'm shooting machine guns, fast is good.
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